ARMs Global TestPunch Impressions

Initial Impressions
That was fun, I'm not even gonna lie. Much like Splatoon Nintendo decided to give its fans a first look at their new IP ARMs via a special demo called TestPunch. The first TestPunch weekend has passed and I must say that I am pleasantly surprised. Nintendo has sold me on this game so I will be picking this one up in June when it releases. I won't go into detail because there is a Direct that you can watch if you wish to know more about the game in general. I will say that even with the limited amount of things that we could do in the demo it leaves me wanting more and looking forward to some of the other modes in the game. The modes that I played were a regular 1 v 1 fight, 2 v 2 fight, every fighter for themselves, and V-Ball. A one on one is self-explanatory as this is common in every fighting game known to man. The two on two matches were kind of weird because of how they are setup. Whoever you are partnered up with has a string between you and your partner while you face off against the other pair. It took a while for me to get used to it but I thought it was pretty fun once I got the hang of it. I think the game mode I liked the most was V-Ball. It's basically volleyball with a bomb as the ball that you have to keep off of the ground. Hilarious and fun all at the same time. All ten characters are not selectable but I think I found a couple that I like, also all of the ARMs themselves aren't available but it is a nice selection, in my opinion.

There is a section on Tips and Tricks as well as a little info on the fighters themselves. There are also a plethora of control types and different ways to play. My personal favorites are the Joy-Con Thumbs Up (what you see in most trailers, the motion controls basically) and the Pro Controller. I found myself using the Pro Controller setup a little more as I found it easier to move my character around. I like that there are a lot of different ways to play. This way there is something for everyone. It all comes down to comfort and personally, I found the Pro Controller to be the best option for me. That's not to say that there isn't a learning curve for the game. It's one of those games that is easy to pick up but will be challenging to master. I enjoy games like these and it will be interesting to see what happens when the game goes live.

The soundtrack has a bunch of catchy tunes and themes. Much like Splatoon, I think the full soundtrack will be awesome. Hopefully, Nintendo will release it at some point. Characters speak but it's usually one off phrases. Since I mostly played with Ninjara his ending match phrase was usually in Japanese. Otherwise, I think that the soundtrack is awesome and I can't wait to hear what some of the other arenas sound like. Forgot to mention this before but the game is beautiful to look at and each of the stage/arenas that were available looked great. The world looks crazy and I honestly wouldn't be surprised if this one gets a manga adaptation at some point.

Did you get a chance to try out the game yet? Are you waiting until next week for the second TestPunch? Has this game moved to your must purchase list? Let me know in the comments below and as always thanks for reading.

GamePlay vid

Images via Switch ScreenShare

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